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Ens.BPL.If

class Ens.BPL.If extends Ens.BPL.Activity

This class represents the If Activity. A supplied condition expression is evaluated. If the condition evaluates to true the sequence of activities defined within the True activity list are executed. If the conditions evaluates to false then the sequence of activities defined within the False activity list are exectued. At least one of the True or False activity lists MUST be none empty.

Property Inventory

Method Inventory

Properties

property Condition as %String;
This holds the selection condition
Property methods: ConditionDisplayToLogical(), ConditionGet(), ConditionIsValid(), ConditionLogicalToDisplay(), ConditionLogicalToOdbc(), ConditionNormalize(), ConditionSet()
property False as Ens.BPL.ActivityList;
This holds the activities to be performed if the condition evaluates to be false
Property methods: FalseGet(), FalseGetSwizzled(), FalseIsValid(), FalseNewObject(), FalseSet()
property True as Ens.BPL.ActivityList;
This holds the activities to be performed if the condition evaluates to true
Property methods: TrueGet(), TrueGetSwizzled(), TrueIsValid(), TrueNewObject(), TrueSet()

Methods

method GenerateCode(pCompiler As Ens.BPL.Compiler) as %Status [ Language = objectscript ]
method GenerateXML(pStream As %BinaryStream) as %Status [ Language = objectscript ]
Inherited description: This generates the common XML attributes for this Activity
method Validate(ByRef pStatus As %Status, pContext As Ens.BPL.ValidationContext) as %Status [ Language = objectscript ]
Perform a sanity check on the nodes in the parse tree

Inherited Members

Inherited Properties

Inherited Methods

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